Portfolio of Shane Nieb 3d : software : sauerbraten : music : about : links : contact

:Favorite Games:

 

  • Legend Of Zelda <NES>
  • Super Mario Bros. 3 <NES>
  • River City Ransom <NES>
  • DOOM <DOS>
  • Civilization <DOS>
  • SimCity <SNES>
  • MegaManX2 <SNES>
  • GoldenEye <N64>
  • Counter Strike <PC>
  • FarCry <PC> (Great idea, mediocre execution)
  • Advance Wars 2 <GBA>
  • Battlefield 2 <PC> (Just hated the horrible loading times)
  • Call Of Duty 4 <PC>
  • Little Big Planet <PS3>
  • Guitar Hero: World Tour <PS3>

 

 

:Software Experience:

 

Applications

 

  • PhotoShop 
  • 3dsMax
  • Silo 3D
  • Maya
  • Milkshape 3D
  • Ultimate Unwrap 3D

 

Game Engines

 

  • Cube Engine 2
    • Made several Multiplayer maps for "Sauerbraten" game. (2004-2009)

 

  • Torque Game Engine (2006, 2009)
    • Used "3D World Studio" (BSP editor) to build and import custom scenery into the engine.
    • Used Milkshape to get custom models into the engine.

 

  • CryEngine 1
    • Made several multilayer maps (2004-2006)
    • Worked with getting custom objects/textures into the engine.

 

  • Source Engine
    • Made a few mulitplayer maps for Counter Strike: Source (2006-2007)
    • Worked with getting custom textures/models in and out of the engine.

 

  • Cube Engine
    • Made serveral multiplayer and singleplayer maps. (2003-2006)

© Shane Nieb