:Favorite Games:
- Legend Of Zelda <NES>
- Super Mario Bros. 3 <NES>
- River City Ransom <NES>
- DOOM <DOS>
- Civilization <DOS>
- SimCity <SNES>
- MegaManX2 <SNES>
- GoldenEye <N64>
- Counter Strike <PC>
- FarCry <PC> (Great idea, mediocre execution)
- Advance Wars 2 <GBA>
- Battlefield 2 <PC> (Just hated the horrible loading
times)
- Call Of Duty 4 <PC>
- Little Big Planet <PS3>
- Guitar Hero: World Tour <PS3>
:Software Experience:
Applications
- 3dsMax
- Silo 3D
- Maya
- Milkshape 3D
- Ultimate Unwrap 3D
Game Engines
- Cube Engine 2
- Made several Multiplayer maps for "Sauerbraten"
game. (2004-2009)
- Torque Game Engine (2006, 2009)
- Used "3D World Studio" (BSP editor) to build and
import custom scenery into the engine.
- Used Milkshape to get custom models into the engine.
- CryEngine 1
- Made several multilayer maps (2004-2006)
- Worked with getting custom objects/textures into the
engine.
- Source Engine
- Made a few mulitplayer maps for Counter Strike: Source
(2006-2007)
- Worked with getting custom textures/models in and out of
the engine.
- Cube Engine
- Made serveral multiplayer and singleplayer maps.
(2003-2006)
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